Sunday, August 29, 2021

Solve the challenges and pursue ICT career opportunities by showcasing your skills to the IT/BPM companies in Sri Lanka.

This is  some  thing  interesting  I  seen ,  for  our  career growth.

 These challenges are there for you to learn the basic skills required by any IT related profession. You should be able to lean and complete a single challenge within 1 or 2 days. Please solve the challenges in sequence. Once you solve a particular challenge you will have to submit the results and take a small assessment to demonstrate your understanding.

 

Solve the challenges and pursue ICT career opportunities by showcasing your skills to the IT/BPM companies in Sri Lanka. 

Monday, August 23, 2021

RabbitMQ vs Kafka | Trade-off's to choose one over other

Here  are  some  good videos  I  have seen  about  " RabbitMQ vs Kafka "



2.   RabbitMQ & Kafka  by  VMware Tanzu


Features of Kafka :- 




Some  important  tips captured  from  above  videos  are :-  



 




Version   1.0.1



Saturday, August 21, 2021

What does it mean by “Program to an interface” ?

 This  answer  is  fully  copied  from  stackoverflow  answer .

There are some wonderful answers on here to this questions that get into all sorts of great detail about interfaces and loosely coupling code, inversion of control and so on. There are some fairly heady discussions, so I'd like to take the opportunity to break things down a bit for understanding why an interface is useful.

When I first started getting exposed to interfaces, I too was confused about their relevance. I didn't understand why you needed them. If we're using a language like Java or C#, we already have inheritance and I viewed interfaces as a weaker form of inheritance and thought, "why bother?" In a sense I was right, you can think of interfaces as sort of a weak form of inheritance, but beyond that I finally understood their use as a language construct by thinking of them as a means of classifying common traits or behaviors that were exhibited by potentially many non-related classes of objects.

For example -- say you have a SIM game and have the following classes:

class HouseFly inherits Insect {
    void FlyAroundYourHead(){}
    void LandOnThings(){}
}

class Telemarketer inherits Person {
    void CallDuringDinner(){}
    void ContinueTalkingWhenYouSayNo(){}
}

Clearly, these two objects have nothing in common in terms of direct inheritance. But, you could say they are both annoying.

Let's say our game needs to have some sort of random thing that annoys the game player when they eat dinner. This could be a HouseFly or a Telemarketer or both -- but how do you allow for both with a single function? And how do you ask each different type of object to "do their annoying thing" in the same way?

The key to realize is that both a Telemarketer and HouseFly share a common loosely interpreted behavior even though they are nothing alike in terms of modeling them. So, let's make an interface that both can implement:

interface IPest {
    void BeAnnoying();
}

class HouseFly inherits Insect implements IPest {
    void FlyAroundYourHead(){}
    void LandOnThings(){}

    void BeAnnoying() {
        FlyAroundYourHead();
        LandOnThings();
    }
}

class Telemarketer inherits Person implements IPest {
    void CallDuringDinner(){}
    void ContinueTalkingWhenYouSayNo(){}

    void BeAnnoying() {
        CallDuringDinner();
        ContinueTalkingWhenYouSayNo();
    }
}

We now have two classes that can each be annoying in their own way. And they do not need to derive from the same base class and share common inherent characteristics -- they simply need to satisfy the contract of IPest -- that contract is simple. You just have to BeAnnoying. In this regard, we can model the following:

class DiningRoom {

    DiningRoom(Person[] diningPeople, IPest[] pests) { ... }

    void ServeDinner() {
        when diningPeople are eating,

        foreach pest in pests
        pest.BeAnnoying();
    }
}

Here we have a dining room that accepts a number of diners and a number of pests -- note the use of the interface. This means that in our little world, a member of the pests array could actually be a Telemarketer object or a HouseFly object.

The ServeDinner method is called when dinner is served and our people in the dining room are supposed to eat. In our little game, that's when our pests do their work -- each pest is instructed to be annoying by way of the IPest interface. In this way, we can easily have both Telemarketers and HouseFlys be annoying in each of their own ways -- we care only that we have something in the DiningRoom object that is a pest, we don't really care what it is and they could have nothing in common with other.

This very contrived pseudo-code example (that dragged on a lot longer than I anticipated) is simply meant to illustrate the kind of thing that finally turned the light on for me in terms of when we might use an interface. I apologize in advance for the silliness of the example, but hope that it helps in your understanding. And, to be sure, the other posted answers you've received here really cover the gamut of the use of interfaces today in design patterns and development methodologies.

 

 To add to the existing posts, sometimes coding to interfaces helps on large projects when developers work on separate components simultaneously. All you need is to define interfaces upfront and write code to them while other developers write code to the interface you are implementing.

 


 References Used  :-    Answer to this question


Version :-   1.0.0

Wednesday, August 18, 2021

Some Tips to Reduce GIT Conflicts

 When  you  are working  on  same  project  with  many  co-workers  , I think those  small  steps  will  be  reduce pain  of  resolving  GIT conflicts .

1.  Re-base  every  day as  you  can   from  remote branch which you are wanted to merge ,your  local  branch .

2. If  any  thing standard git conflict  resolving ways  you  tried didn't  works , you may  use  this way. Create  a  backup  of  your  current  project  and then  create  a local new  branch  from  remote  branch  which  you  wanted  merge to  finally . Then  copy  paste  your  changes  from backup project  to  new  branch .  You  have to  make  sure  all  your  changes are  copying  to  new  branch .  After  that  please  make  do some  testing  to  check  all  changes  are there .  Then  push  your  changes to remote .  Finally  create  a pull  request . I  think  this  way  may not  be  much  professional  , but  this  also  can use as  your final  try.


Version  1.0.0

How to send email using Spring Boot Application with Gmail SMTP Server

Sunday, August 15, 2021

Short notes on different development technologies by GoalKicker

This web site may be useful  to get good notes about  various technologies  .


https://goalkicker.com/

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